refactor: always write out the vector configuration

This commit is contained in:
Jose Diaz-Gonzalez
2021-01-04 21:48:38 -05:00
parent 711945147b
commit 09ed45534d

View File

@@ -103,12 +103,12 @@ func CommandVectorLogs() error {
// or starts an existing one if it already exists
func CommandVectorStart(vectorImage string) error {
common.LogInfo2("Starting vector container")
if !common.ContainerExists(vectorContainerName) {
common.LogVerbose("Ensuring vector configuration exists")
if err := writeVectorConfig(); err != nil {
return err
}
common.LogVerbose("Ensuring vector configuration exists")
if err := writeVectorConfig(); err != nil {
return err
}
if !common.ContainerExists(vectorContainerName) {
return startVectorContainer(vectorImage)
}