Also use a plugin trigger for testing whether an image is herokuish or not rather than trying to mess around with sourced files.
123 lines
3.4 KiB
Go
123 lines
3.4 KiB
Go
package builder
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import (
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"github.com/dokku/dokku/plugins/common"
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"github.com/otiai10/copy"
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)
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// TriggerBuilderDetect outputs a manually selected builder for the app
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func TriggerBuilderDetect(appName string) error {
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if builder := common.PropertyGet("builder", appName, "selected"); builder != "" {
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fmt.Println(builder)
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return nil
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}
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if builder := common.PropertyGet("builder", "--global", "selected"); builder != "" {
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fmt.Println(builder)
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return nil
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}
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return nil
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}
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// TriggerBuilderImageIsCNB prints true if an image is cnb based, false otherwise
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func TriggerBuilderImageIsCNB(appName string, image string) error {
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if common.IsImageCnbBased(image) {
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fmt.Println("true")
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} else {
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fmt.Println("false")
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}
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return nil
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}
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// TriggerBuilderImageIsHerokuish prints true if an image is herokuish based, false otherwise
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func TriggerBuilderImageIsHerokuish(appName string, image string) error {
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if common.IsImageHerokuishBased(image, appName) {
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fmt.Println("true")
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} else {
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fmt.Println("false")
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}
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return nil
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}
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// TriggerCorePostExtract moves a configured build-dir to be in the app root dir
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func TriggerCorePostExtract(appName string, sourceWorkDir string) error {
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buildDir := strings.Trim(reportComputedBuildDir(appName), "/")
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if buildDir == "" {
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return nil
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}
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newSourceWorkDir := filepath.Join(sourceWorkDir, buildDir)
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if !common.DirectoryExists(newSourceWorkDir) {
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return fmt.Errorf("Specified build-dir not found in sourcecode working directory: %v", buildDir)
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}
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tmpWorkDir, err := ioutil.TempDir(os.TempDir(), fmt.Sprintf("dokku-%s-%s", common.MustGetEnv("DOKKU_PID"), "CorePostExtract"))
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if err != nil {
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return fmt.Errorf("Unable to create temporary working directory: %v", err.Error())
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}
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if err := removeAllContents(tmpWorkDir); err != nil {
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return fmt.Errorf("Unable to clear out temporary working directory for rewrite: %v", err.Error())
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}
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if err := copy.Copy(newSourceWorkDir, tmpWorkDir); err != nil {
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return fmt.Errorf("Unable to move build-dir to temporary working directory: %v", err.Error())
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}
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if err := removeAllContents(sourceWorkDir); err != nil {
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return fmt.Errorf("Unable to clear out sourcecode working directory for rewrite: %v", err.Error())
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}
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if err := copy.Copy(tmpWorkDir, sourceWorkDir); err != nil {
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return fmt.Errorf("Unable to move build-dir to sourcecode working directory: %v", err.Error())
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}
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return nil
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}
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// TriggerInstall runs the install step for the builder plugin
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func TriggerInstall() error {
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if err := common.PropertySetup("builder"); err != nil {
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return fmt.Errorf("Unable to install the builder plugin: %s", err.Error())
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}
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return nil
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}
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// TriggerPostAppCloneSetup creates new builder files
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func TriggerPostAppCloneSetup(oldAppName string, newAppName string) error {
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err := common.PropertyClone("builder", oldAppName, newAppName)
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if err != nil {
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return err
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}
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return nil
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}
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// TriggerPostAppRenameSetup renames builder files
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func TriggerPostAppRenameSetup(oldAppName string, newAppName string) error {
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if err := common.PropertyClone("builder", oldAppName, newAppName); err != nil {
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return err
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}
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if err := common.PropertyDestroy("builder", oldAppName); err != nil {
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return err
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}
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return nil
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}
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// TriggerPostDelete destroys the builder property for a given app container
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func TriggerPostDelete(appName string) error {
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return common.PropertyDestroy("builder", appName)
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}
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