refactor: use LogFailWithError to allow a unified exit code for golang commands when the app is missing
This commit is contained in:
@@ -137,9 +137,11 @@ func getEnvironment(appName string, merged bool) (env *Env) {
|
||||
} else {
|
||||
env, err = loadAppOrGlobalEnv(appName)
|
||||
}
|
||||
|
||||
if err != nil {
|
||||
common.LogFail(err.Error())
|
||||
common.LogFailWithError(err)
|
||||
}
|
||||
|
||||
return env
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user