refactor: use CallPlugnTrigger instead of PlugnTriggerOutput

Refs #6422
This commit is contained in:
Jose Diaz-Gonzalez
2024-03-14 01:18:28 -04:00
parent a9933c7f02
commit cdff4ae867
15 changed files with 149 additions and 58 deletions

View File

@@ -69,15 +69,21 @@ func getRestartPolicy(appName string) (string, error) {
func getProcessCount(appName string) (int, error) {
scheduler := common.GetAppScheduler(appName)
b, _ := common.PlugnTriggerOutput("scheduler-app-status", []string{scheduler, appName}...)
count := strings.Split(strings.TrimSpace(string(b[:])), " ")[0]
results, _ := common.CallPlugnTrigger(common.PlugnTriggerInput{
Trigger: "scheduler-app-status",
Args: []string{scheduler, appName},
})
count := strings.Split(results.StdoutContents(), " ")[0]
return strconv.Atoi(count)
}
func getRunningState(appName string) string {
scheduler := common.GetAppScheduler(appName)
b, _ := common.PlugnTriggerOutput("scheduler-app-status", []string{scheduler, appName}...)
return strings.Split(strings.TrimSpace(string(b[:])), " ")[1]
results, _ := common.CallPlugnTrigger(common.PlugnTriggerInput{
Trigger: "scheduler-app-status",
Args: []string{scheduler, appName},
})
return strings.Split(results.StdoutContents(), " ")[1]
}
func hasProcfile(appName string) bool {