refactor: use path/filepath instead of path for joining path parts
This commit is contained in:
committed by
Jose Diaz-Gonzalez
parent
ff7429fd00
commit
943e032d12
@@ -4,7 +4,7 @@ import (
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"bufio"
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"bufio"
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"fmt"
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"fmt"
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"os"
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"os"
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"path"
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"path/filepath"
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"github.com/dokku/dokku/plugins/common"
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"github.com/dokku/dokku/plugins/common"
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)
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)
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@@ -58,7 +58,7 @@ func TriggerPostExtract(appName string, sourceWorkDir string) {
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return
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return
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}
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}
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buildpacksPath := path.Join(sourceWorkDir, ".buildpacks")
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buildpacksPath := filepath.Join(sourceWorkDir, ".buildpacks")
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file, err := os.OpenFile(buildpacksPath, os.O_RDWR|os.O_TRUNC|os.O_CREATE, 0600)
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file, err := os.OpenFile(buildpacksPath, os.O_RDWR|os.O_TRUNC|os.O_CREATE, 0600)
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if err != nil {
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if err != nil {
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common.LogFail(fmt.Sprintf("Error writing .buildpacks file: %s", err.Error()))
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common.LogFail(fmt.Sprintf("Error writing .buildpacks file: %s", err.Error()))
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@@ -7,7 +7,7 @@ import (
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"io/ioutil"
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"io/ioutil"
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"os"
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"os"
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"os/user"
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"os/user"
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"path"
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"path/filepath"
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"reflect"
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"reflect"
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"strconv"
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"strconv"
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"strings"
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"strings"
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@@ -447,17 +447,17 @@ func PropertySetup(pluginName string) error {
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func getPropertyPath(pluginName string, appName string, property string) string {
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func getPropertyPath(pluginName string, appName string, property string) string {
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pluginAppConfigRoot := getPluginAppPropertyPath(pluginName, appName)
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pluginAppConfigRoot := getPluginAppPropertyPath(pluginName, appName)
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return path.Join(pluginAppConfigRoot, property)
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return filepath.Join(pluginAppConfigRoot, property)
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}
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}
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// getPluginAppPropertyPath returns the plugin property path for a given plugin/app combination
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// getPluginAppPropertyPath returns the plugin property path for a given plugin/app combination
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func getPluginAppPropertyPath(pluginName string, appName string) string {
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func getPluginAppPropertyPath(pluginName string, appName string) string {
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return path.Join(getPluginConfigPath(pluginName), appName)
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return filepath.Join(getPluginConfigPath(pluginName), appName)
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}
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}
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// getPluginConfigPath returns the plugin property path for a given plugin
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// getPluginConfigPath returns the plugin property path for a given plugin
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func getPluginConfigPath(pluginName string) string {
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func getPluginConfigPath(pluginName string) string {
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return path.Join(MustGetEnv("DOKKU_LIB_ROOT"), "config", pluginName)
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return filepath.Join(MustGetEnv("DOKKU_LIB_ROOT"), "config", pluginName)
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}
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}
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// makePluginAppPropertyPath ensures that a property path exists
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// makePluginAppPropertyPath ensures that a property path exists
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